v3.0 RC3
 - Addition: Sock of the feather stacks with Undead's Levitation (suggestion by YamiKaitou)
 - Addition: Costs of items now depends on the player's level
 - Bug Fix: After choosing an option on a menu, a radio command is executed or an item is bought (thanks p3tsin/VEN)
 - Bug Fix: Mask of death not doing anything (thanks zverj)
 - Bug Fix: Wasn't possible to buy a tomb of experience if you had 2 items (thanks snapdoodle)
 - Bug Fix: Tomb would display that you gained XP even if you didn't (i.e. no other players in server)
 - Bug Fix: Runtime error - [0] shared.inl::_SHARED_SpawnRemoveGod (line 336) (thanks Striker)
 - Bug Fix: Sock of the feather would over-rule undead's levitation even if it was worse (thanks YamiKaitou)
 - Bug Fix: Undead's levitation would not work after being respawned after death (thanks Saint K)
 - Bug Fix: If multiple offensive items were purchased - only one would work (thanks snapdoodle)
 - Bug Fix: MySQL connections never closed on map change (thanks Saint K)
 - Bug Fix: Can now purchase tome when dead (thanks Saint K)

v3.0 RC2
 - Addition: Help file explaining how to configure chameleon (file is: /configs/war3ft/_chameleon.txt)
 - Addition: Added check for wc3.css on server start (plugin will not load without it)
 - Addition: Players will now gain XP for kill assists!
 - Bug Fix: Players running at same speed with all weapons
 - Bug Fix: Boots of speed was same speed for all weapons, changed to bonus 10% increase per weapon
 - Bug Fix: Fixed configuration issues with setting chameleon's races, also added a file explaining how to use it
 - Bug Fix: Nearby player's weren't given XP for a nearby teammate killing someone
 - Bug Fix: Rings not giving health
 - Bug Fix: Periapt wasn't giving health at round start
 - Bug Fix: Ankh would stay in items if purchased when dead (but it wouldn't work)
 - Bug Fix: Flash grenades will reincarnate now
 - Bug Fix: Weapons will now reincarnate if you are killed by the bomb
 - Bug Fix: Undead's levitation busted when pcvar wasn't found
 - Change: Bot XP will now save if saving is done by name
 - Change: Item handling
 - Removed: Nearby XP bonus when a nearby player kills someone

v3.0 RC1
 - Addition: Start/Stop command: amx_wc3 <on|off>
 - Addition: If a needed module isn't loaded, the plugin will modify the modules.ini + reload the map
 - Addition: NVault now used instead of vault (will improve lag when there are NUMEROUS users and saving XP is on)
 - Addition: Check for serpent wards to prevent them from being planted on the bomb or on hostages
 - Addition: amx_setlevel has been added
 - Addition: /level10 command - gives level 10 when you type it (if sv_cheats is on, don't worry, this XP doesn't save into the database...)
 - Addition: (DOD) Chameleon now works!
 - Addition: (DOD) Mole's will change their model
 - Addition: Users will be given god mode for 1 second after they respawn
 - Addition: Plugin will now auto-load even if modules aren't enabled, thanks BAIL!
 - Addition: Plugin will no longer load if any required sound files or sprites are missing
 - Addition: /icons now saves on the client (using setinfo) so (in theory) joining any war3ft 3.0 server will know if you want /icons on or off
 - Addition: When typing /level when dead, the user's XP will be shown
 - Bug Fix: cl_minmodels task was not repeating
 - Bug Fix: Spawning with a shield and primary weapon
 - Bug Fix: User's speed not changed until switching weapons when unholy aura was selected
 - Change: Entire re-write of how skills function (can anyone say uwc3 extension?)
 - Change: Spectating info now changes when you switch people (sometimes it wouldn't always switch over)
 - Change: Spectating info will no longer carry over when the next round starts
 - Change: With mole protectant you can now view players names during freezetime by looking at them
 - Change: You now gain XP when nearby teammates kill an enemy!
 - Change: Mole's can now buy items when they have moled!!
 - Change: Helm of Excellence price increase to 3000
 - Change: Chameleon race can now have ANY skills (not just a subset of that skill number like before)
 - Change: User cannot be given money to have more than $16000
 - Change: Chameleon price dropped to 4500
 - Change: Tome gives more XP when saving XP is on
 - Change: Impale now hits the user up from the ground
 - Change: Banish will now move an attacker into an atral prison
 - Change: Scroll of Respawning cost lowered
 - Change: You can now hold 2 items from either shopmenu!!!
 - Change: Unstable Concoction now originates from the attacker and damages nearby teammates
 - Change: Using Vengeance will ALWAYS set your health to 50
 - Change: Cloak stacks with invisibility
 - Change: Config file location moved
 - Change: When weapon reincarnation's weapons are saved - fixed weapons not reincarnating when you're killed by the bomb
 - Change: When a user spawns their money is not longer set to mp_startmoney (for CS/CZ)
 - Change: All DB functions re-written (Now uses MySQL X, NVault, SQLite)
 - Change: Blood Mage has a new ultimate! - thanks Avanderik
 - Change: Avanderik added to developer check
 - Change: Traceline is used when searching for a target for certain ultimates (instead of get_user_aiming every .1 seconds)
 - Change: Bash chance has been reduced to 10%/20%/30%
 - Change: Evasion and Helm will now flash your screen blue instead of previous colors
 - Change: Orc critical nades will now have a max damage of the user's maximum possible health - 1
 - Change: You will no longer lose your ankh/scroll of respawning if someone respawns you by Phoenix or warden's ultimate
 - Change: Bash now holds for 0.7 seconds instead of 1.0
 - Change: Humans can no longer teleport into the VIP Escape zone
 - Change: A recompile is no longer required for a DOD/CS/CZ plugin
 - Change: Necklace now has charges (3)
 - Change: When an ultimate is blocked b/c of immunity, the user has to wait for the length of the cooldown to re-use
 - Removed: FT_impale_intensity cvar (edit this constant at the top of skills.inl)
 - Removed: FT_blink_radius cvar (replaced with NECKLACE_RADIUS define)
 - Removed: FT_healing_range cvar (defined at top of skills.inl)
 - Removed: FT_no_orcnades cvar
 - Removed: Human's teleport (Blink is the ultimate)
 - Removed: Cheating Death check
 - Removed: FT_spec_info (default is on, compile time option at top of warcraft3ft.sma)
 - Removed: FT_items_in_hud (option no longer available)
 - Removed: FT_show_icons (always on)
 - Removed: FT_centerhud (this actually hasn't done anything for quite a few versions)
 - Removed: DOD_bootspeed (you can change it at the top of items.inl)
 - Removed: sv_warcraft3 (added a start/stop option)
 - Removed: PRECACHE_WAR3FTSOUNDS define, precached sounds are required

//update saving system to allow for uwc3?
//clear items on death - the hud message
//use CSX for custom weapons?
//test: spec info disappearing and re-appearing after 10.0 seconds
//re-write menus
//during banish switch to knife?
//clean up items
//verify all skills given with selectskill
//allow user to changerace when in spec?
//Fix bug with doing autoselect w/FT_Races 8 then changerace and CENTER_CHANGED_NEXT displaying
//remove all task_exists
//fix hex playing after ur dead...
//bug: phoenix will try to respawn users when changing team
//block knife = http://forums.alliedmods.net/showthread.php?t=29836

//shopmenu 3 ideas:
// immune to some magic
// immune to physical damage
// show invis peeps...
